libnds 20071023 Developer devkitPro is sending out word that the latest build for devkitARM is now available for download. For those asking, DevkitARM is a toolchain for programming homebrew software for Nintendo DS and Game Boy Advance. There are two versions available for use: One for Windows, and one for Linux OS
DS Basic This download consists of the first version of DS Basic.From the famous creator of the customized firmware for the NDS, zzo38computer has brought us a new release entitled DS Basic v1.0. Like the title suggests, this is the first BASIC coder "loader" for the NDS. In its first stage, this loader will load any BASIC code that you have on your DS
PAlib
New PAlib update is out now! It's considered stable and ready for everyone to use.
Read the ReadMePlease.txt file included with the downloads for detailed instructions on how to install everything, including the devkitARM toolchain and the optional external libs. Note that devkitARM r21 is still the recommended version of the toolchain for this release
MLlib from hillbilly:
I finally finished my library based on Felix's code (http://blog.dev-scene.com/felix/2007/06/10/multitouch-demo/) and thought to release it with one demo in it. (I'll keep the photo demo to myself for now..). The demo is a little drumming application. Pretty simple but it still has some bugs. Please post back about any findings regarding this library
LibNDS 20060201 LibNDS, the coding library used for Nintendo DS development, has been updated. Here are the changes:
improved touch code
Fixed DMA_START_CARD
Added key repeat as suggested by pepsiman
remove duplicate ATTR0_BMP in video
MK4 Mini Patcher Dr. Neo from the NeoFlash Team, the brains behind MK4 devices such as MK4-Mini and MK4-Key, is giving us another addition in their line of amazing products. The first version of the MK-4 Mini Patcher was released yesterday on the team's official website. All you have to do is patch the ROM and then copy it to the GBA using Neo Power Kit
PAlib You've got to admire Mollusk's dedication to his craft. He works slowly but surely, Not wanting to release a haphazardly done PAlib. It took him a month to make a follow up to his first Beta release, and has yet to make an official release