Raptor3D
Update: Just a day after the first alpha was released, Kojima has updated his homebrew 3D engine to incorporate a few new features.
Here's what he had to say:
"This version adds visualizers. Visualizers are a plugin based(I.e to create one you inherit the base visualizer class) and each surface has one
Graphical Vote Table (Bugfix)
It wasn't so long ago that we featured HaxXBlaster's Graphical Vote Table (that non-devs could turn into a Magic 8-Ball) here at QJ. Lua developers have warmly received his work and has given their support and opinion through its release thread over at the forums. Which by the way has been very busy since the application's release
3D Game Development Set
There hasn't been a better time to develop games for the PSP. We've had a couple of gaming engines already (LTE, Raptor3D), and now, SG57 and saulotmalo from our forums have released a library which can aid game developers in a big way
Cardgame Library (source code)
Free stuff is always great. Free stuff that helps in making more free stuff? Even better!
Over at our forums, Raphael released some code other devs could use to build their very card games
Velocity Library (vLib)
Zettablade has just released his uber useful homebrew app for the PSP, vLib. vLib, also known as the Velocity library, is a general purpose library which contains all the basic stuff you'll need in making a simple 2D game
Lua InputLib
daaa57150, the maker of Mega A**hole Portable, has released the first in a series of development libraries for making Lua apps and games. This version, called Lua Input Lib, focuses on creating useful inputs for your homebrew
be2003's Yeti3D PSP port
Homebrew coder be2003 has just announced the recent release of the PSP port of Yeti3D. In case you guys are wondering what this application is, Yeti3D is a 3D engine originally built by Derek Evans for the Game Boy Advance back in 2003.
Be2003 notes is that this version isn't dependent on SDL - it's a pure PSP port
3D to C
Homebrew developer Poison_xtreamlua (creator of the Easy Homebrew Downloader app), dropped by the QJ.NET forums earlier to announce the release of the first version of 3D to C. This application for Linux users will enable you to convert 3D objects into source files for the PSP. For example, you can convert *.obj file to *.c
Dungeons Engine 2
Homebrew developer charnold showcased his Dungeons Engines 2 back in August of this year by releasing a gallery demo. The coder just dropped by QJ.NET PSP Development Forum and informed us that he is still working on the project. As a matter of fact, a new feature has been added with the engine
Pi Calc Source Code
Homebrew coders everywhere will be pleased to know that Art has released the source code for his Pi Calc application. For those who don't remember it, Pi Calc v1 was an application that counted Pi up to 30,000 digits