rIpe - a Rope Physics Engine
HunterXI has just released his first PSP project, a Rope Physics engine using Lua. Rope Physics are a study of physics in Videogames centering around the creation of ropes or strands, and how they can be drawn & animated realistically
RPG Developer Portable Demo
from Akabane87:
Demo version containing only the party establishment and testing of cards
IMPORTANT: - Use the resources of the same size and same dimensions as those of origin to avoid crash.
Only the "autotile can receive RMXP resources as the program automatically converts these resources if it finds
RSPsar Dumper
The last we heard of RSPsar Dumper was last month, when author Red Squirrel updated the homebrew development utility to decrypt Sony's official 3.95 firmware for the PlayStation Portable. Today marks a new chapter in it's lifetime. Since the release of Sony's official firmware 4.00, RSPsar Dumper has been updated to version 3
Scramble Patcher
from Davee:
[Notice]
This is for firmware 5.00 ONLY!
[Info]
This release is mainly targeted at theme developers more than normal users, but they can use it if they wish.
If you haven't seen the VSH Module Descrambler, you will need to go and check that first, before using this
SDK for PSP IPL
Heads up, homebrew developers! We've just received word that homebrew giant Booster has released a software development kit (SDK) for the PSP's IPL code.
From what we've seen so far, the SDK is a basic model that allows users to work original codes without the need for the SCE OS on one's PSP
sdlBasic
If there's one thing you've probably noticed with Deniska's recent works, it's about porting old-school games over to the PSP. This time around, the dev's created something meant for fellow coders out there, with the release of sdlBasic 05
sdlBasic PSP
We've got some good news for the beginner PSP homebrew developers out there, courtesy of Deniska. The dev is announcing that the sdlBasic devkit has been updated to version 0.6.
As a recap, this homebrew is actually a PSP port of the multiplatform interpreter for BASIC (Beginner's All-purpose Symbolic Instruction Code)
sfxMixerTT-PSP
Homebrew programmer Ville Helin (one of the guys behind the Wright Flight homebrew) has just released a developer tool we imagine fellow coders will find to be handy. It's the sfxMixerTT-PSP, an SFX mixer that homebrew coders can simply load into their current projects to help ease up their coding experience.
This current version (1
SGE Library r030809
Homebrew developer SamuraiX has released the SGE Library r030809 for the PSP. For those not familiar with it, SGE is a graphic library for the Simple DirectMedia Layer (SDL). Essentially a low level API, the preset graphics functions found in this release should make coding homebrew easier