Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


 
 
GRRLib 4.0.0




GRRLib 4.0.0
Version: 1.0

Platforms: Mobile Gaming, Wii


Categories: Programming & Development

Upload date: 25 Jan 12

Developer:

License: Freeware

Downloads: 10
Download Free GRRLib 4.0.0 



Rating: 0.0/5 (Total votes: 0)




  GRRLib 4.0.0

===============================================================
Code : NoNameNo
Additional Code : Crayon
Code Hints : RedShade

Download and Help Forum : http://grrlib.santo.fr
===============================================================

Info:
----
Hello, since more than 60% of wii homebrew coders used GRRLIB, we decided to provide a new/better/optimised version.
This one is 4.0.0 and we hope it will help as new coders as confirmed ones.
We really need your feedback so join us on the forum to provide ideas, patch, new bitmap effects, etC...
GRRLIB is NOT provided under any shitty license.

If you use it, we only ask to :
- dont forget us in the credits !!
- to display the grrlib logo in you product as it's possible ;) ( logo available here http://grrlib.santo.fr/wiki/images/logo.png )

Requirement :
-----------
- DevkitPPC
- LibOGC
- LibFAT


Keep In Mind :
------------
- Due to GX restriction, your png, jpg, and/or empty texture have to be multiple of 4 (for width and height)
- PNG and JPEG must be in RGBA (not indexed) (gimp or photoshop do it easily)


ChangeLog :
---------
* Color format changed for ALL GRRLib functions (now its RGBA) to fit to GX_Color format and use GX_Color1u32

* GRRLIB_LoadTexture now Auto Detect PNG or JPEG

* GRRLib introduce a new texture structure (easier to handle texture width, height, etc ...):
typedef struct GRRLIB_texImg{
unsigned int w;
unsigned int h;
unsigned int tilew;
unsigned int tileh;
unsigned int nbtilew;
unsigned int nbtileh;
unsigned int tilestart;
void *data;
} GRRLIB_texImg;

* add void GRRLIB_InitTileSet(struct GRRLIB_texImg *tex, unsigned int tilew, unsigned int tileh, unsigned int tilestart);

* GRRLIB_DrawImg recoded for simpler use

* GRRLIB_DrawTile recoded for simpler use

* InitVideo() and GRRLIB_Start() merge into GRRLIB_Init().

* add GRRLIB_PtInRect, GRRLIB_RectInRect and GRRLIB_RectOnRect. (to detect hot zone)

* GRRLIB_GetPixelFromtexImg and GRRLIB_SetPixelTotexImg (to directly read/write in texture)

* GRRLIB_CreateEmptyTexture and GRRLIB_FlushTex

* New Bitmap FX:
- GRRLIB_BMFX_Grayscale
- GRRLIB_BMFX_Invert
- GRRLIB_BMFX_Scatter
- GRRLIB_BMFX_Blur
- GRRLIB_BMFX_Pixelate

* add GRRLIB_Exit to free the memory allocated by GRRLIB
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

Woopsi 0.34 sourceWoopsi 0.34 source
Woopsi 0.34 source Homebrew developer Ant512 recently rolled out the latest build to the GUI library tool designed for the Nintendo DS, Woopsi. Version 0.34 includes a lot of new changes, such as the addition of several code fixes and optimizations to help make the program run a lot smoother
3D GDS3D GDS
3D GDS  Saulotmalo, the creator of PSP Homebrew game Convey, recently released another application which he hopes will take home the prize in NeoFlash's Spring Coding Competition. This time, it's a library known as 3D GDS
AtariVM Version 0.2AtariVM Version 0.2
AtariVM Version 0.2  Lostjared has updated his AtariVM to version 0.2 Alpha. This is a virtual machine that interprets Atari 800 assembly language. It is not a Atari emulator that runs Atari 800 ROMs. You can learn how to write Atari assembly source and the foundations of modern programming languages
Nitro Engine V 0.5.1Nitro Engine V 0.5.1
Nitro Engine V 0.5.1 ** This is a 3D game engine, a lot of functions designed to simplify the ** process of making a 3D game. There are lots of things I have to add and ** another things to improve, but you can start doing some things with current ** version
Raptor 3DRaptor 3D
Raptor 3D  Homebrew development is getting easier for newbies to get in; and I really mean it. At first, there wasn't even a toolchain to integrate everything. Then came the toolchain and it pretty much revolutionised homebrew development. This was the case with homebrew games. Until about a month ago, there wasn't any easy way to make really good games
PSPLZMA - Source CodePSPLZMA - Source Code
PSPLZMA - Source Code These days, with the functionality of the PSP blown wide open with all the downgraders and hacks, I'm sure a lot of you people would have been wondering what MPH was upto. After some of his revolutionary releases like the 2.0 Downgrader and the GTA game loader, a lot of people would be expecting something big. Well, MPH isn't one to disappoint
GRRLIBGRRLIB
GRRLIB  GRRLIB is a C/C++ 2D Graphics library for Wii application developers. It is essentially a wrapper which presents a friendly interface to the Nintendo GX core. With it, coders can quickly and easily start creating graphical applications. Changelog: * Fully compatible with devkitPro release 18 and 19 (code and examples) * libpng was updated to version 1.2
LuaDevKitLuaDevKit
LuaDevKit Glynnder's released v0.2 (Now a Beta!) of the LuaDevKit, adding some more functionality to this helpful development app. For those who haven't heard of LDK, this app can help experienced coders in making their own programs and games in the Lua format by letting them click and add common commands
3D Engine - Nitro Engine V 0.3.03D Engine - Nitro Engine V 0.3.0
3D Engine - Nitro Engine V 0.3.0 from AntonioND: Hello! This is a 3D engine, which aim is to make easier the procces of making a 3D game for the DS Characteristics: -Loader of models and textures from FAT. -Dual 3D, as easy as normal 3D. -Can load BMPs of 8, 16, and 24 bits and convert them into textures. -Hardware-accelerated effects like fog and toon shading
Box2D for the WiiBox2D for the Wii
Box2D for the Wii Here's good news for Wiibrew devs out there. Introducing Box2D for the Wii! Box2D is an engine primarily designed for emulating 2D physics. I was recently also used in the creation of WiiPhysics, a new physics playground program from Beardface. To use the program, copy the contents of libbox2d to your libogc/ folder
 

Comments on GRRLib 4.0.0:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if GRRLib 4.0.0 supports it
 
 
© Pantich 2009 - 2025 All rights reserved.