PSPLINK is an attempt at producing a loader/development application to eliminate the need to go back to the VSH every time. It provides a shell over the SIO, USB or WIFI connection from which you can load new applications, dump useful system information and then reset the PSP to start another application. You can also access some of the features of PSPLINK using a simple on screen console shell, which maps commands to button presses. The program mounts the USB device so you can copy new executables onto the memory stick for execution or you can choose to use the USB host filing system which allows you to access programs directly from your PC. It also eliminates some of the boilerplate code necessary for executables by installing stdio and kprintf handlers for TTY output as well as a built in exception handler, rudimentary debugger and GDB server.
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GRRLib Wii Homebrew - Wiibrew - development library- GRRLIB download - Image 1Want to get into the world of Wiibrewing? You can start with nonameno's GRRLib, a development library that can get you started on your way to coding for the Wii, which you can view at the source link
Nanodesktop GraphDemo01 rev. B Nanodesktop GraphDemo01 rev. B
When we last heard from Pegasus2000, he was busy working on Nanodesktop v0.3.8 - that's the one with the super-resolution algorithm. Turns out he was too busy working on it that he's actually hit overdrive with features. It's getting such a huge update that the next version of Nanodesktop will skip v0.3.8 and v0.3
TabBed TabBed The NeoFlash Spring Coding Competition is still heating up, and we've got three more homebrew entries to fill that flashcart of yours. Nope, no games here, just very useful (and very nifty) applications that you might want a look into if you're the sort to try your hand at coding games, watch movies on your DS, or play the guitar.
First up is Wee Basic, version 0.4
Lua Player Mod 4 (source code) Lua Player Mod 4 (source code)
Homebrew developer cools dropped by the QJ.Net PSP Forums earlier today and unloaded Lua Player Mod 4. It should be remembered that Mod 3 was based on LuaPlayer v0.20. This release, on the other hand, was based on v0.16 which should make it faster. cools also mentioned that Mod 4 was built using the latest sdk and lua 5.1.2
PSPFramework PSPFramework
A few days back, QJ.Net forums member oldrider released a team project called PSPFramework. Now, the dev and the team has updated the application, bumping it up to version 1.1.
For those who missed the previous report, PSPFramework is "framework for development games 2D with oslib using OOP
Q2Rev Release 1 Q2Rev Release 1
A port of the original id Tech 2 engine (Quake II) to the Nintendo Wii, compiled using devkitPPC / libogc.
Release 1
The engine is almost feature-complete, with sound & network play. The only missing functionality is the CTF (capture-the-flag) module that was added later into the engine
Intrafont Sine Text Scroller - SRC Intrafont Sine Text Scroller - SRC
HI Guys,
Here's an Intrafont Sine Wave Text Scroller for programmers because I haven't
seen any other example code for it on PSP.
http://au.youtube.com/watch?v=msL52S-ZXBs
Based on code from Noobz Goofy Exploit demo (src provided by Fanjita).
Uses Intrafont by BenHur
Win2DS Win2DS Taking a page off Sintax's original release of Win2DS homebrew application, MonkeyNZ has released an unofficial version of Win2DS v0.8a which adds several new features to enhance the previous version.
The latest release of Win2DS has both the client and server side updated with new code to enhance the speed and quality of the service
PSPTI99 PSPTI99
The shower of homebrew goodness continues as Sony PlayStation Portable homebrew developer Zx-81 recently made it known in the QJ.NET forums that his latest project, the PSPTI99: TI-99/4 Emulator for the PSP version 1.0.1 is now available for download and use
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