PMP Muxer
Jonny has now released v1.01 of PMP Mod which supports full resolution AVI files. At the moment, Jonny is using a custom video "container" so you will have to use the accompanying muxer to make your media files compatible.
* I wasn't able to crash it in the last 10 days, it should be stable and reasonably fast
SkyAnimator for Windows
HuangYZ has released JGE++ v0.2b with SkyAnimator. JGE++ (Jas Game Engine) is a 2D game engine designed for the graphic unit of a platform. It is a non-platform-relative engine for all kinds of 2D game design, and now supports both Windows and PSP
myLCD
Okio from our forums has just updated myLCD. This tool is only for developers. If you don't understand a word of what I say, don't worry. You don't need to understand this unless you're a developer.
First the greek explanation. Well, not greek actually. But to most of you, it will look greek ;)
myLCD is a Unicode Text Rendering Library
PMP Mod and Muxer
Source code for developers to peek at!
Here's whats new in this version:
* The color space conversion is now done with the GU (inspiration taken from the standard JiniCho's PMP 0.0.6). Speed increase of about 4fps. Quality also slightly increase (due to chroma interpolation)
2.60 Firmware Exploit - Fanjita Source
Fanjita has released the "source" of his work so far today on this newly discovered exploit. If you would like to take a look at it and continue investigating, have a look!
Only for v2.5 / v2.6.
Based on Proof of Concept code by Hitchhikr / Neural.
Function : Attempts to load ms0:/kernel
Since Kojima wanted a video for his application but was not "too keen" going through all the complexities it entails - porting a complex library from windows and sqashing bugs; hence, his Pvf (PSPVideoFormat) Encoder/Playback Library was born
Since Kojima wanted a video for his application but was not "too keen" going through all the complexities it entails - porting a complex library from windows and sqashing bugs; hence, his Pvf (PSPVideoFormat) Encoder/Playback Library was born
Raptor3D
Just the other day, we had the LTE studios people releasing their custom-made 3D engines for homebrew developers. And since I wasn't quite expecting it, I was pleasantly surprised.
And again, I wasn't expecting any other engines. Atleast not so soon! Well, it's nice to be surprised once in a while
Are you Sam? No? Well, if youresam can read this, thanks for upgrading netlib!So, what is netlib? Simply put, it's a library you can use it to make your own LUAplayer games for your PSP, and youresam just made a couple of tweaks
Lua Animated Sprite Class Library
I'd advise you to free up some memory stick space on your PSP right now as I can see that an influx of Lua games and applications will be coming your way very soon