Since Kojima wanted a video for his application but was not "too keen" going through all the complexities it entails - porting a complex library from windows and sqashing bugs; hence, his Pvf (PSPVideoFormat) Encoder/Playback Library was born.
The Pvf library has a Windows-based command line encoder that converts avi files to pvf. Also included is a playback library based on the PSP C++.
To use Kojima's encoder, all you need to do is drag and drop your Windows avi files over the application. This will then produce the pvf equivalent, informing you of the progress. The PvfLib, shares the developer, was tested only on fw 1.5 and he is not sure if it will work on older and newer versions. Also, a _frameRgb pointer is generated for each frame in pspGL format with the playback library.
Kojima has tested his library within his 3D engine and the playback was 'perfect' and 'pretty fast'. This library uses zlib for both compression and decompression but you only need the zlib installed in your psp environment. The PC side is not required in cyngwin as it an exe file.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
PSPLink 0.9j PSPLink 0.9j
PSPLINK is an attempt at producing a loader/development application to eliminate the need to go back to the VSH every time. It provides a shell over the SIO, USB or WIFI connection from which you can load new applications, dump useful system information and then reset the PSP to start another application
Woopsi Woopsi
Developer's note:
This release adds system-wide support for unicode (UTF-8). Virtually all of the new features are related to text storage, manipulation or display.
In addition to that, the FileRequester is now an official part of libwoopsi and there are dozens of fixes and improvements
Virtual Game Maker DS Virtual Game Maker DS Think RPGMaker, only.. for the Nintendo DS! Virtual Game Maker DS allows you to create your very own homebrew games for your DS. This should be installed on your PC. There's been quite a hefty amount of changes for v0.95. One of the more recent changes is DLDI support
Micro Lua DS version 4.6 Micro Lua DS version 4.6
Thanks to the strong community at the Micro Lua forum and the original release from developer Risike we have an update to the Micro Lua DS which brings the project to version 4.6.A Some new features in version 4.6 give users the ability to control the LED and make it blink as you prefer.A Users can use this tool to shut down the console
AtariVM Version 0.2 AtariVM Version 0.2
Lostjared has updated his AtariVM to version 0.2 Alpha. This is a virtual machine that interprets Atari 800 assembly language. It is not a Atari emulator that runs Atari 800 ROMs. You can learn how to write Atari assembly source and the foundations of modern programming languages
Box2D for the Wii Box2D for the Wii
Here's good news for Wiibrew devs out there. Introducing Box2D for the Wii! Box2D is an engine primarily designed for emulating 2D physics. I was recently also used in the creation of WiiPhysics, a new physics playground program from Beardface. To use the program, copy the contents of libbox2d to your libogc/ folder
Box2D 2.0 (SVN r80) This is a modified version of Box3D physics engine by Erin Catto
PS3 PUP Extractor PS3 PUP Extractor
Homebrew dev NDT has released a program that can extract the PUP files used to update the Sony PlayStation 3 console. Those interested in taking a closer look at PS3 firmware updates will probably find this useful, although the dev does state that it's more of a programming exercise
FreeTypeGX FreeTypeGX
FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development. FreeTypeGX is written in C++ and makes use of a selectable pre-buffered or buffer-on-demand methodology to allow fast and efficient printing of text to the EFB.
Note: As of version 0.2
LibGE LibGE
Homebrew developer dridri85 has released LibGE v0.1. This version of the Graphics Engine library dor the C programming should make coding your own graphics much easier.
The library has convenient functions for drawing lines and adding images to the application being made
Comments on Pvf Encoder:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if Pvf Encoder supports it