DS Basic 2.0 This is the second version of zzo38computer's DS Basic which is a BASIC coder "loader" for the NIntendo DS.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
GripShift Hello World GripShift Hello World
From the readme:
Instructions
------------
1. Copy the contents of MS_ROOT into the root of your memory stick.
(This will overwrite the first GripShift savegame slot).
2. Launch the US version of GripShift.
3. Load up the game (if it doesn't autoload).
4. See your PSP run unsigned code. :)
It'll autoexit after some time
PSP Xploited Demo for fw 1.5 PSP Xploited Demo for fw 1.5
Since Kojima wanted a video for his application but was not "too keen" going through all the complexities it entails - porting a complex library from windows and sqashing bugs; hence, his Pvf (PSPVideoFormat) Encoder/Playback Library was born
PAlib PAlib You remember PAlib, right? It's the programming interface that helps you develop new games and apps for your Nintendo DS, such as R-Type clones or your own version of Text Twist.
Well, if you've been wondering just how much more you can get out of PAlib, look no further, as there's a new release for it
3D Engine - Nitro Engine V 0.4.0 3D Engine - Nitro Engine V 0.4.0 This is a 3D engine, which aim is to make easier the procces of making a 3D game for the DSCharacteristics:-Loader of models and textures from FAT.-Dual 3D, as easy as normal 3D.-Can load BMPs of 8, 16, and 24 bits and convert them into textures.-Hardware-accelerated effects like fog and toon shading
Lumo's Tech Demos Lumo's Tech Demos
Lumo has been hard at work on his 3D modelling project, and has released two tech demos and several screenshots. I must say, this is looking amazing.
so whats new?
this:
textures. load multiple objects from one program.
load multiple textures from one program.
load multiple versions of 3db from one program
PAlib PAlib
New PAlib update is out now! It's considered stable and ready for everyone to use.
Read the ReadMePlease.txt file included with the downloads for detailed instructions on how to install everything, including the devkitARM toolchain and the optional external libs. Note that devkitARM r21 is still the recommended version of the toolchain for this release
Color Mixer Have you ever come across any thing that, at first glance, makes you think that it may not be useful for you at the moment but may possibly will be in the near future? Homebrew developer SeanP223's Color Mixer for the certainly gives off that vibe
MS/G6 Official FatLibs MS/G6 Official FatLibs Let's play a little game of jeopardy. Ready?
This has been released by the M3/G6 Team recently. According to vavrious sources, this will enable all DS homebrew authors to have access to M3's/G6's filesystem. It comes with a sort of a FAT32 filesystem tutorial, as well as a "customized version" of MoonShell
VIVA SRC VIVA SRC
from Auraomega:
Ok, this if those of you who know what VIVA is, if you don't go search it >.>
I developed this as a "look I can do it", to prove that I could get an XMB replacement booting from the flash as well as the XMB, and all that fancy stuff
Lua Player Lua Player
The awesome Lua Player has just been updated to version 0.18
Although it's an alpha release, there shouldn't be any major bugs.
One of the great new features is Module Load support (Thanks to Oobles)
Comments on DS Basic 2.0:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if DS Basic 2.0 supports it