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Engine02 Engine02
Homebrew developer Stealth has released a new version of Engine02, a versatile, multiplatform 2D game engine that allows aspiring developers to create their own homebrewed games
LuaPlayerHM 8.1 (beta) LuaPlayerHM 8.1 (beta)
Barely two days after releasing LuaPlayerHM8, developer homemister has recently announced that another build of this homebrew app is now ready for download.
This new build has been specifically built to run without the need for LuaPlayerDrivers, which should help ease up the use of this application on your PSP
BCX-BASIC BCX-BASIC
BCX is called "The BASIC To C Translator". This means that BASIC code is converted to C. After that the resulting C code is compiled with the devKitPro toolchain with all the libraries like a normal Wiibrew application.
You have to have a bit of C knowledge to use BCX since you sometimes have to inspect the resulting C code
3DB Loader Preview 5 3DB Loader Preview 5
Lumo is back at it again with a new release, 3DB Loader v5 (preview). For those of you who are unfamiliar with the amazing work Lumo has been doing on 3D modelling on the PSP you should check out his tech demos. In this version Lumo has improved the MEL export script as well as adding some texture model support and conversion tools
myLCD - A Unicode Text Rendering Library myLCD - A Unicode Text Rendering Library
Mike, aka Okio, from our forum has released a multi-platform Unicode text rendering and mini frame-buffer API library for embedded hardware and standalone LCD contrololers. He has just released version 0.20 of myLCD which now supports the PSP (tested on 1.5).
Updates for v0.20
DS Game Maker + DS Game Maker + New release for the DS homebrew scene today as coen22 updates his DS Game Maker, an open source homebrew studio for the Nintendo NDS. What's new in the latest release? Changelog:
DS Game Maker Plus 1.25a
Fixed Some Bugs
No Compiling Errors
DS Game Maker Plus 1.24b
Fixed Some Bugs
Key features:
Features
Editors (sprite, background,
PMP Mod and Muxer PMP Mod and Muxer
Source code for developers to peek at!
Here's whats new in this version:
* The color space conversion is now done with the GU (inspiration taken from the standard JiniCho's PMP 0.0.6). Speed increase of about 4fps. Quality also slightly increase (due to chroma interpolation)
Chipmunk Physics Demo PSP Chipmunk Physics Demo PSP
Physics engines have always been amusing homebrew application to test the limits of any platform. This latest physics engine developed by MK2k takes a look at some of the innovative game physics that can take place on the PlayStation Portable handheld with the Chipmunk Physics Demo PSP
Tinke Benito356 continues to work on his decompiler homebrew app for the DS
Wii Device Library The Wii Device Library is a cross platform C# class library that provides an interface to various Wii related devices, like the Wiimote, Classic Controller, Nunchuk and Balance Board
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