Remember the TimeManager version 0.1 developer's library that Yan2Yan released last month? We're letting the readers know that the developer's has recently unveiled this devkit's final build.
Here's the recap for first-time readers: TimeManager is a development library that goves coders time management support for their C, or C++ coded homebrew projects. Yan2Yan notes that this new build will carry these new changes:
* Can stop the timer
* The possibility of recovering the time in hours and minutes
* With the C + +, you are no longer limited to a single timer
That said, those interested in readign further into TimeManager's development will want to visit Yan2yan's release thread.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
LibPicture for DS LibPicture for DS Heads up, DS users! DragonMinded has some goodies for you. One is an update for libFB (which have been around for about a year already), and here's what the developer has to say about it:"LibFB is a set of routines that display wordwrapped variable width fonts using the DS framebuffer or extended rotation buffer mode
Wii Device Library The Wii Device Library is a cross platform C# class library that provides an interface to various Wii related devices, like the Wiimote, Classic Controller, Nunchuk and Balance Board
libwiisprite libwiisprite
Heads up, Wiibrewers! libwiisprite, the popular Wiibrew sprite library, has received a new update from its authors, Chaosteil and Feesh! This update receives the new reference pixel system, which allows you to rotate and scale a sprite around a specific point. Here's the changelog since v0.2.2:
0.3
Scramble Patcher Scramble Patcher
from Davee:
[Notice]
This is for firmware 5.00 ONLY!
[Info]
This release is mainly targeted at theme developers more than normal users, but they can use it if they wish.
If you haven't seen the VSH Module Descrambler, you will need to go and check that first, before using this
Revolution Engine Revolution Engine
Revolution Engine is the very First homebrew 3D Game Engine for Wii.
Revolution Engine 0
ReglePSP ReglePSP
Poison_xtreamlua dropped by our PSP development forums to inform us of his team's (xtremlua) project - ReglePSP. Now it's not the average PSP homebrew for most of our readers as this one's specifically made to aid PSP developers in coding games/applications/emulators for us
Xgraphics 1st Edition Xgraphics 1st Edition
Over on our PSP Development forums, xart has just announced that the Xgraphics part of XSDK is now ready and available. You can get your copy by clicking on the download link.
According to the Xart website, Xgraphics is "a set of C++ classes for allowing cross platform graphics to be achieved in your Xcode projects
Spritemanager Spritemanager
Spritemanager is a class designed to be an easy to use manager for libwiisprite that allow to directly create and handle sprites with images, images sequence or text inside
WiiWizard WiiWizard
from luccax:
WiiWizard lets you install a Wii Application Template inside your Visual Studio (Express) 2008. This way, youa€ll be able to create a Wii Project the same way you create a Windows one, simple and fast. The Template has the libogc's MakeFile and a main.cpp ready to compile (a recommended starting point!)
OldSchool LIbrary OldSchool LIbrary
It's been quite a while since homebrew developer Brunni has released OldSchool Library, a 2D graphics library for the PSP. However, this very useful developer's library is still going strong with the release of its latest version with OldSchool Library v2.10
Comments on TimeManager Final (Lib C):
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if TimeManager Final (Lib C) supports it