Wright Flight Wright Flight for DS is a homebrew game developed by Ville Helin, Lauri Konttori, Jaakko Iisalo and Markus. It is a multilayer dogfight game set in the early 20th century settings. This game is in its early stages but you can play against other players. It also supports multiplayer games via dswifilib. In this version, opponents can kill each other yet but they can inflict damage on each other.
To play:
* Compile and run the server (under wrightFlightServer directory).
* Configure your DS to connect to your favourite AP (perhaps using Mario Kart, and edit the first settings, settings number 1).
* Start all Wright Flight clients.
* Go to the network configuration screen.
* Type in the server's IP.
* Press "CONNECT" once to connect to the AP.
* Press "CONNECT" the second time to connect to the game server.
* At this point all clients must be connected to the server.
* Press "CONNECT" one more time in one of the clients to start the game.
This is the default key mapping, but you can change it from the key configuration menu page:
* START: Toggle pause
* L : Switch the layers
* B: Slow acceleration (faster turning)
* A: Fast acceleration (slower turning)
* LEFT: Turn left
* RIGHT:Turn right
* Y : Machine gun
* R : Missiles
* To restart the game, reboot the DS.
For more details about this game and what the Wright Flight team is currently working on please check the readme file. And one more thing from the team: You use this on your own risk. We don't take responsibility for anything.
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