DSLua Attention, DS homebrew developers. We've just picked up word that the DSLua team has updated their developer's kit once again, bringing the application up to version 0.7
DSX Build 013
PSP homebrew developers interested in the latest news regarding their console may want to take a gander, as fellow coder PSPJunkie_ just dropped by the QJ.Net Forums to announce the release of the DSX Build 013 application.
This homebrew, in case you're asking, is a development library built to ease up the process of creating
Dungeons Engine 2
Homebrew developer charnold showcased his Dungeons Engines 2 back in August of this year by releasing a gallery demo. The coder just dropped by QJ.NET PSP Development Forum and informed us that he is still working on the project. As a matter of fact, a new feature has been added with the engine
Easy Accelerated Image Rendering Lib
Easy Accelerated Image Rendering Lib is a homebrew application for image rendering designed to be an alternative to graphics.c/h. It was created by the_darkside_986 and some of its noteworthy features include the ability to stretch and rotate images as well as a user-friendly interface
Easy Accelerated Image Rendering Library
Hazed Mirror Productions (http://hazedmirror.gmdude66.net/index.php) presents The Easy Accelerated Image library.
INTRODUCTION Most new C/C++ PSP developers use graphics.c/h for rendering images. However, in my own experience, the graphics
Easy3Dcpp
Mootjeuh has released a handy library for those who prefer using C/C++ to code their PSP homebrew projects. This library, called Easy3Dccp, is a collection of functions that makes it easier for devs to use the PSP's 3D engine.
The dev notes that all of the functions were originally created in Lua by masterlau. Mootjeuh says he just ported them
EGE: Small 2D Engine
If you're a neophyte in the world of game developing and there's nobody there to show you how it's done step by step, then this is your lucky day my friend. Your very own game may just be within reach. drcd of ps2dev
End of the Shadows source code update Although Octobinz had previously promised that he'd release the latest demo of End of the Shadows soon, what we get today is actually a quick update on the source code.
To the homebrew devs out there that plan to do some microscopic observations on his work in progress, Octobinz says that he's updated this using an SVN version
Engine02
Homebrew developer Stealth has released a new version of Engine02, a versatile, multiplatform 2D game engine that allows aspiring developers to create their own homebrewed games
Engine02
Homebrew developer Stealth has released a new version of Engine02, a versatile, multiplatform 2D game engine that allows aspiring developers to create their own homebrewed games