Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Last Viewed Apps
PLToggle
AutoSync OnOff
Javascript
Html Link Extractor
Froggy Tic-Tac-Toe (Android)
clean doctor
Fake SIP
PocketScreen
ClearTemp
SQLite Generator
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


Achivx Partner
 
 
Daedalus PSP R11 Source




Daedalus PSP R11 Source
Version: 1.0

Platforms: PSP, Mobile Gaming


Categories: Games, Programming & Development

Upload date: 24 Sep 11

Developer:

License: Freeware

Downloads: 28

File Size: 872 Kb
Download Free Daedalus PSP R11 Source 



Rating: 2.0/5 (Total votes: 1)




  Daedalus PSP R11 Source

It looks like everyone's favorite Nintendo 64 Emulator is finally up with a brand new version. Daedalus R11 is here, boasting numerous changes and fixes that should improve performance on everyone's handhelds.

For those who haven't heard of it, Daedalus R11 is a Nintendo 64 emulation application for PSPs. Using Daedalus, you can play your favorite N64 games on the PSP, such as Starfox 64.

In any case, here are the changes for this iteration of Daedalus:

* [*] Large overhaul of rom settings and preferences. All settings should now be persistant.
* [+] Native support for palettised textures for faster rendering and less memory usage.
* [+] Provided a fixed size pool for all texture memory, to limit memory usage.
* [+] Expansion Pak enabled by default.
* [!] Updated rom info database to include save mechanism for many roms.
* [!] Fix memory leak in texture cache.
* [!] Fixed conversion of RGBA/32bpp textures with odd alignments.
* [!] Fix crash which occurred when recolouring textures in low memory situations.
* [^] Large rewrite of texture cache to reduce memory usage and improve performance.
* [^] Various optimisations to the way textures are looked up in the cache and installed.
* [^] Optimise offsetting/scaling of texture coordinates.
* [^] Improve performance of dynarec fragment cache and reduce memory fragmentation.

Strmnnrmn's left three different files for people to use though: Daedalus R11 versions for 1.00 and 1.50+ firmware, as well as the source code for the release.

As always, feel free to show off your enthusiasm for Strmnnrmn's application in the comments below, and don't hesitate to drop him a line at his blog if you wish to thank him personally for another job well-done.
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

Python-PSPPython-PSP
Budding programmers who want to try their hand out on a language which a bit more readable than most can check out the PlayStation version of the Python programming language entitled "Python-PSP"
AntimassAntimass
Antimass Zilt from our forums has released version 0.1, what I would call a teaser, for his upcoming PSP homebrew Antimass 3d world client. Zilt has had to diable some of this 3D client's features in order to release this version so early, but plans on adding (or enabling) all of the features for the next release
GRRLIBGRRLIB
GRRLIB GRRLIB is a C/C++ 2D/3D graphics library for Wii application developers. It is essentially a wrapper which presents a friendly interface to the Nintendo GX core. With it, coders can quickly and easily start creating graphical applications
PSP C++ IDEPSP C++ IDE
PSP C++ IDE  Resident PSP homebrew coder pspballer07 passed by the QJ.Net Forum earlier to announce the release of a new developer's tool the coders here may fancy. It's the PSP C++ IDE v0.8 homebrew application, a PC-based Development Environment designed to help make coding in C++ easier
ScummVM DS 0.13.1ScummVM DS 0.13.1
ScummVM DS 0.13.1 ScummVM 0.13.1 beta1 released for testing! Please test this new beta version of ScummVM, and post your results here. It would be good to know which games you have tested. If you have problems with this build, please post the details in the thread for this build on the ScummVM forums at http://forums.scummvm
WiiuseWiiuse
Wiiuse Homebrew developer Michael Laforest (aka para) has rolled out a new build to the application Wiiuse for the Nintendo Wii console. The release fixes bugs, adds improvements, and brings this nifty program up to version 0.11. For those not so familiar with Wiiuse, it is actually a library written in C that connects with several Wiimotes
PAlib 060917PAlib 060917
PAlib 060917 PAlib is Mollusk's programming interface that lets you develop new games and applications for your Nintendo DS. In other words, it's a homebrewer's friend. It uses libNDS and it's very easy to use. Mollusk describes this update as "PAlib 060917 : Biggest update ever." New Stuff * [Tiles] New infinite tile system
DSLuaDSLua
DSLua Attention, DS homebrew developers. We've just picked up word that the DSLua team has updated their developer's kit once again, bringing the application up to version 0.7
PSP Animation StudioPSP Animation Studio
PSP Animation Studio Turns out that skaterboy masonman's "f'd up ankle" has finally healed and he's back to working on his code. As to why he wasn't able to fix on his homebrew app while having a busted ankle, who knows? Maybe he was in the hospital and couldn't get to his computer. But moving on, he's released v2 for PSP Animation Studio
Easy Accelerated Image Rendering LibEasy Accelerated Image Rendering Lib
Easy Accelerated Image Rendering Lib Easy Accelerated Image Rendering Lib is a homebrew application for image rendering designed to be an alternative to graphics.c/h. It was created by the_darkside_986 and some of its noteworthy features include the ability to stretch and rotate images as well as a user-friendly interface
 

Comments on Daedalus PSP R11 Source:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if Daedalus PSP R11 Source supports it
 
 
© Pantich 2009 - 2025 All rights reserved.