Tinke Tinke is benito356's de-compiler application for the Nintendo DS, currently in version 0.5.0.5. Basically it allows you to get information, as well as "view and extract some files" on the handheld, such as narc/ NCGR/ NCLR, etc., which may be contained in your game. This file here contains Tinke v0.5.0.5 x86
Tinke A
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Tinke is benito356's de-compiler application for the Nintendo DS, currently in version 0.5.0.5. Basically it allows you to get information, as well as "view and extract some files" on the handheld, such as narc/ NCGR/ NCLR, etc., which may be contained in your game.A This file here contains Tinke v0.5.0.5 x64
WoopsiGfx WoopsiGFX is ant512's DS homebrew 2D graphics library, "derived from the Woopsi GUI framework, which he began last year.
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Changelog:
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Animation::play() stops if there are no frames to play.
Animation::getCurrentFrame() returns NULL if there are no frames.
Animation::getCurrentBitmap() returns NULL if there are no bitmaps
Tinke benito356 is back with some changes for his DS de-compiler, Tinke v0.7.1.0.
Changelog 0.7.1.0 :
*** Import files and save the new ROM*** 100% compatibility with MONO*** Plugins can change files in the rom* TXT plugin can change text files
DS App Studio v 0.5 A
DS App Studio is Awesomisoft's PC utility offering for the DS. This version pegs it at v0.5, with a variety of changes implemented.
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New Features:
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Adding fonts
A log of the compilation process
When compiling, You Can Easily now see the warnings, or errors, That Were Made DURING the compiltion
Micro Lua DS Homebrew developer Risike has released a new version of Micro Lua DS, a handy homebrew app for DS owners that allows you to launch Lua scripts to create homebrewed games and applications. What's new in the latest release?Changelog:
New features
Add screen.drawTexturedQuad() and screen.drawTexturedTriangle()
to draw textured primitives