devkitARM r24 (Linux) Interrupt initialisation is now done before main including enabling the vblank interrupt. Since the functions to do this are common to most if not all homebrew apps we decided to simplify things rather than adding extra initialisation in user code for the FIFO based command system. Calling irqInit in main will currently break your code
libgba 20060720 Update from devkitPro today are libgba and libnds libraries updates, which brings more compatibility between the two and making coding for both platform easier. Macros from libgba have now been added to libnds and changes (most apparent of which are in the interrupt system) have been implemented on libgba
devkitARM 19b for Linux devkitPro has released another bugfix for the popular homebrew development kit.Here's a rundown of what's new:This release fixes the malloc problems with GBA code. The elf2flt code has now been removed due to user issues and the minor fact that it no longer works with an arm-eabi target. Some minor fixes have been made in the newlib stdio patches
LibFB Tools for DS Heads up, DS users! DragonMinded has some goodies for you. One is an update for libFB (which have been around for about a year already), and here's what the developer has to say about it:"LibFB is a set of routines that display wordwrapped variable width fonts using the DS framebuffer or extended rotation buffer mode
Woopsi 0.34 source Homebrew developer Ant512 recently rolled out the latest build to the GUI library tool designed for the Nintendo DS, Woopsi. Version 0.34 includes a lot of new changes, such as the addition of several code fixes and optimizations to help make the program run a lot smoother
Pixelman Here's something useful for budding DS homebrew developers. Sylus101 has released a new version of PixelMan, a homebrew app that lets you design, test, create, and animate sprites directly on your DS.Version 0.92 of Pixelman brings with it a few fixes and new features such as a binary save and load function
WoopsiGfx WoopsiGFX is ant512's DS homebrew 2D graphics library, "derived from the Woopsi GUI framework, which he began last year.
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Animation::play() stops if there are no frames to play.
Animation::getCurrentFrame() returns NULL if there are no frames.
Animation::getCurrentBitmap() returns NULL if there are no bitmaps
Tinke benito356 is back with some changes for his DS de-compiler, Tinke v0.7.1.0.
Changelog 0.7.1.0 :
*** Import files and save the new ROM*** 100% compatibility with MONO*** Plugins can change files in the rom* TXT plugin can change text files
Micro Lua DS Homebrew developer Risike has released a new version of Micro Lua DS, a handy homebrew app for DS owners that allows you to launch Lua scripts to create homebrewed games and applications. What's new in the latest release?Changelog:
New features
Add screen.drawTexturedQuad() and screen.drawTexturedTriangle()
to draw textured primitives