REminiscence DS Flashback DSYou're probably familiar with REminiscence, a rewrite of the engine used in the game, Flashback from Delphine Software. Thanks to Sektor, we have a DS port of this engine already, which was originally coded by Gregory Montoir.Anyway, we got word that v0.2 is now out, and here are the things that you should expect from it:v0
Introduction to Nintendo DS Programming Jaeden Amero has updated his Introduction to Nintendo DS Programming which is a manual for all you wanna-be DS homebrew developers out there
ScummVM DS Looks like we are into a better version of ScummVM DS today as Neil Millstone a.k.a. agentq has released beta 6 of ScummVM DS v0.9.1. Yep, the changelogs include undetected held keys upon start-up have already been fixed, so are the issues on SCSD driver and broken icon. Looking back, ScummVM DS has improved a lot since the first version was released
Palib You've got to admire Mollusk's dedication to his craft. He works slowly but surely, Not wanting to release a haphazardly done PAlib. It took him a month to make a follow up to his first Beta release, and has yet to make an official release
PAlib You've got to admire Mollusk's dedication to his craft. He works slowly but surely, Not wanting to release a haphazardly done PAlib. It took him a month to make a follow up to his first Beta release, and has yet to make an official release
PAlib as of 9.30.06 Little things kill, a song once said. It means that we shouldn't take small details for granted because it's what makes big things better--as with Mollusk's new PAlib BETA version; it may have a lot of minute changes but that's what makes this program better
ScummVM DS After a significant long period of time of laying dormant, the ScummVM team has released DS v0.9.1beta1 for this interpreter, that allows you to play Lucasarts' back catalog of point and click adventure games on modern computers, up for testing.
M3 and SD devices got a driver's update, so no need to worry about compatibility anymore
Introduction to Nintendo DS Programming with Source Codes Do you want to develop your own homebrew games for the DS but have no idea where to start? Here's a hint: it starts here with "Introduction to Nintendo DS Programming." It's manual written by Jaeden Amero for people like you
Virtual Game Maker Globoeil's Virtual Game Maker's one DS homebrew that helps you make your own DS homebrews. The uninitiated-to-coding can use VGM-DS to create their own RPG games right off the bat, no previous programming experience required. v0.50 provides even more features than the last update we featured on VGM, 0.28 back in May.(From the updates/changelog to VGM-DS v0
PAlib 09.07.06 molluskAfter just four days, the ever active Mollusk has updated his PAlib. You want more? He got you some more. Just remember that installing new programs in your DS is your choice. We just want to help the developers and users out there to get more than what they paid for the great Nintendo DS.Highlights of the new version:--Animated gifs and new commands