Introduction to Nintendo DS Programming Jaeden Amero has updated his Introduction to Nintendo DS Programming which is a manual for all you wanna-be DS homebrew developers out there
DSLua Heads up guys! The DSLua team is back, with a no crew to boot. From now on, Sypherce, Daltonlaffs, and Jeremysr will be handling DSLua. In fact, they just released DSLua v0.6. For those who aren't in the know, this homebrew app allows DS users to access the Lua structure, paving the way for more innovative games using the Lua script
PAlib 070118 New It's been quite a while since Mollusk last updated his homebrew app for the DS called PAlib. Now, if this is your first time to encounter this app, PAlib is a programming interface that lets you develop new games and applications for your DS
Wee Basic The NeoFlash Spring Coding Competition is still heating up, and we've got three more homebrew entries to fill that flashcart of yours. Nope, no games here, just very useful (and very nifty) applications that you might want a look into if you're the sort to try your hand at coding games, watch movies on your DS, or play the guitar
SGE Library r030809
Homebrew developer SamuraiX has released the SGE Library r030809 for the PSP. For those not familiar with it, SGE is a graphic library for the Simple DirectMedia Layer (SDL). Essentially a low level API, the preset graphics functions found in this release should make coding homebrew easier
The "Volumetric Shadow Demo" is an NDS graphics hardware technology demo, which
is mainly targeted towards new NDS developers, who want to see how to activate
and utilize some of the NDS' graphics hardware features
Sprite Designing/Testing/Creating/Animating On the GO!Just so it's clear and the purpose of the app isn't in question (as I think it might be) this is intended to be a developers helper in designing/modifying sprites, particularly for use with PALib, but since there is a binary export now I'm gathering they could be used with any dev platform (not like there are many others
From Sylus101:Just so it's clear and the purpose of the app isn't in question (as I think it might be) this is intended to be a developers helper in designing/modifying sprites, particularly for use with PALib, but since there is a binary export now I'm gathering they could be used with any dev platform (not like there are many others
TEXTOS from Funkystuff:
Yup. This app is basically the core of my HW_OS, just stripped down to mere text.
Quote:
#######Description:
Text OS is a small application designed to be of quick use to developers. The purpose of Text OS is to get developers to test their games faster on the DS Hardware.Text OS provide support to boot only Homebrew apps