Woopsi Developer's note:
A
This version adds support for a "drop" event to enable drag-and-drop functionality. The ScrollingPanel has been refactored to fix the bugs spotted by DoZ. It includes a new ColourPicker gadget supplied by Mark Adamson that allows a colour to be chosen by manipulating RGB sliders
TwinTail LDE
Ema has released a new version of TwinTail LDE (TTLDE), version 2.0. TwinTail LDE is a text editor written in Lua, and used to edit Lua scripts while inside of your PSP. Lua an easy to use scripting language for the PSP, allowing anyone to quickly program on the PSP
Lua Player 0.19 for 1.5 fw
This updated version of Lua player provides a new module support load by Oobles, which should be much more stable than the one included in the v0.18 alpha release (See the effect-module and the Game Of Life example how to write your own modules).
Changelog for this release:
* Directory detection bugfix
* Changed System
Non-Module LuaPlayer
Youresam from our forums have been trying to get someone to compile LuaPlayer v0.16. Finding no one, he did all the work himself. But in the process, youresam realized it would be a whole lot better to compile v0.20 instead.
Since v0.18 included module loading, 2.00+ users are no longer able to use LuaPlayer
PSPToolchain
The 'long-time' developers would distinctly remember downloading a file from www.oopo.net/consoledev. Popularly known as a toolchain, it was an automated script which you ran in Cygwin or a Linux distribution to download, compile and set up the C/C++ compiler and the environment
PSP Animation Studio
masonman has released the latest update to his homebrew Lua app PSP Animation Studio. PSP Animation Studio allows other developers to make, view, and edit animations on the PSP
LuaDev 2.0
If you've ever wanted to make a PSP homebrew game but can't quite wrap your mind around any of the programming languages available then you might want to try out this release from Emeric0101.
Called LuaDev, this homebrew app is similar to RPG Maker. It helps users create LUA games quickly and easily
LuaPlayer Windows
We've seen a lot of LuaPlayer apps land themselves on the PlayStation Portable throughout the years. However, those without a handheld have to rely on a rather outdated version of LuaPlayer on the Windows platform.
Fortunately, homebrew developer blah took the time out to release a new Windows-based LuaPlayer based on the v0
From dungeon: Hi friends coders!After many months of work, I have the honour to present the first version of the Isometric Engine accompanied by his inseparable Isometric Collision Creator!
Firmware 2.5/6 Kernel mode access through VSH proo
0okm has just released the instructions using which developers can make kernel mode applications in Firmwares 2.5/6 VSH. In case anyone's wondering, we did have kernel mode access on those firmwares, but it could only be done using HitchHikr's exploit in the GTA game