LuaPlayerHM
Homemister has released a new version of LuaPlayerHM, bumping the application up to version 4.0. As the title above states, this new version of LuaPlayer HM adds some WiFi features to the app, as well as adding some fixes.
Here's what looks to be new in LuaPlayerHM v4.0:
* Added WIFI Ability to the player
LuaPlayer HM
If room for improvement is indeed the largest room in the world, then Homemister and PiCkDaT have succeeded in creating more room. The reason? The two homebrew developers have improved upon the previous version of LuaPlayer HM to bring you LuaPlayer HM v6.
These are some of the new features in LuaPlayer HM v6, according to Homemister:
* System
ExploreMe source
Well, this is actually more for PSP homebrew developers than the mainstream users. See, most of the time, devs would have to create their own file browsers for their various PPS brew projects
From lordvisaris:Well first of all, with this program, I do not work copy rpg devellopement de Akabane is just the resumption of the goal of my homebrew acien create rpg before develloper: rpg creator xp
Inflate / Deflate Library
Inflate/Deflate library by Henoheno, includes some of Ruka's work.
int do_compress_m2m (char *pIn,int nInSize,char *pOut,int nOutSize,int level); /* compression */
int do_decompress_m2m(char *pIn,int nInSize,char *pOut,int nOutSize); /* decompression(restoration) */
English readme translation by Tenchu included
AnimLib
Hi to all. Its been some time since ive updated animlib. Just yesterday, i took a look at it, and found some massive flaws. So here is animLib 4.5, with some major changes and performance gains.
Change Log:
Fixed -
* Found a major flaw in sprite sheet animation blitting
WiiuseJ
If you're a programmer, you might take an interest in this new Java API, WiiuseJ. It's a simple and lightweight API that lets you write Java programs that can interface with the Wiimote as well as the Nunchuck. Since it's a Java library, it will let you write programs independent of the console itself
libogc 20080602
Heads up, Wiibrew developers! Here's the latest version of LibOGC, the premiere library for Wii and GameCube homebrew development. This version now has support for the Wiimote. Here's what else is new on release 20080602:
* Shagkur's lwbt port and reworking of Para's wiiuse library bring us wiimote support
libwiisprite
Homebrew development on the Wii console is still in a relatively fledgeling state. With its lack of development libraries and other tools, it's no small wonder why so many people are a bit hesitant about starting their own homebrew projects on the Wii platform