GripShift Hello World
From the readme:
Instructions
------------
1. Copy the contents of MS_ROOT into the root of your memory stick.
(This will overwrite the first GripShift savegame slot).
2. Launch the US version of GripShift.
3. Load up the game (if it doesn't autoload).
4. See your PSP run unsigned code. :)
It'll autoexit after some time
PSPColem
Hi All,
Here is a new version of PSPColem the Colecovision Emulator for PSP.
For those who haven't seen previous versions, ColEm is one of the best emulator of the ColecoVision videogame system written by Marat Fayzullin. It's running on FreeBSD, HP-UX, SunOS, Solaris, Linux, and other Unix systems. PSPColem is a port to PSP of Colem (Unix version 1
PSPHUGO
Hu-Go is a famous emulator of NEC PC Engine console, running on many system such as Linux and Windows.
PSPHugo is a port on PSP of one latest version of Hu-Go.
Changelog:
- Audio Track support for CD-ROM
(support only MP3 format with stereo 16 bits samples
at 22k or 44k rate)
- CD-ROM TOC file format support
intraFont
Originally developed by BenHure, intraFont is a PSP font library for homebrew developers. This release has been update by Geecko with a G-spec font rotation feature.
Changelog:
added rotation support. The angle is specified by a new argument to intraFontSetStyle, (float value in degrees)
Wiiuse
Homebrew developer Michael Laforest (aka para) has rolled out a new build to the application Wiiuse for the Nintendo Wii console. The release fixes bugs, adds improvements, and brings this nifty program up to version 0.11.
For those not so familiar with Wiiuse, it is actually a library written in C that connects with several Wiimotes
RpgRenderer
Another interesting homebrew application by NoNameNo for the Nintendo Wii has surfaced for aspiring developers looking for tools to make tasks a lot easier. RgbRenderer, currently version 0.1 in its initial release, is rather useful since it allows users to draw simple lines and shapes with RBG color
Box2D for the Wii
Here's good news for Wiibrew devs out there. Introducing Box2D for the Wii! Box2D is an engine primarily designed for emulating 2D physics. I was recently also used in the creation of WiiPhysics, a new physics playground program from Beardface. To use the program, copy the contents of libbox2d to your libogc/ folder
libwiisprite
Heads up, Wiibrewers! libwiisprite, the popular Wiibrew sprite library, has received a new update from its authors, Chaosteil and Feesh! This update receives the new reference pixel system, which allows you to rotate and scale a sprite around a specific point. Here's the changelog since v0.2.2:
0.3
Revolution Engine 0.1 public release
Joining in the fray of the growingly exciting Wii homebrew community is Spanish developer technik and he brings with him his creation, the Revolution Engine. It's a 3D games engine for the Wii that allows you to easily create cool 3D homebrew games for your console.
Cool, huh